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Now on to the books . . .
The Weather Wars have left Commander Rick Strong beaten but not broken, and an invitation to head the defense forces on the new Atopian colony is an opportunity to start over again and renew his relationship with his estranged wife. As the world comes back into focus for the Commander, it seems the perfect time to start a family of his own, but on Atopia, starting a family isn't what it used to be...
Each of the Atopia stories are stand-alone works that begin at the same moment in time and run side by side so that they can be read in almost any order. The stories are each puzzle pieces that tie together to paint the picture of a deeper story that drives them all.Childplay is the second released novella of Atopia, a near future world without borders that teeters on the brink of post-humanism and eco-Armageddon.
**** SPECIAL FEATURE: The Atopia series is the first to use the Kindle as an augmented reality platform. To see a fully 3D view of the world of Atopia floating above your Kindle, just download the story and follow instructions on the final pages.
Part 1 of the Touchstone trilogy.
On her last day of high school, Cassandra Devlin walked out of exams and into a forest. Surrounded by the wrong sort of trees, and animals never featured in any nature documentary, Cass is only sure of one thing: alone, she will be lucky to survive.
The sprawl of abandoned blockish buildings Cass discovers offers her only more puzzles. Where are the people? What is the intoxicating mist which drifts off the buildings in the moonlight? And why does she feel like she's being watched?
Increasingly unnerved, Cass is overjoyed at the arrival of the formidable Setari. Whisked to a world as technologically advanced as the first was primitive, where nanotech computers are grown inside people's skulls, and few have any interest in venturing outside the enormous whitestone cities, Cass finds herself processed as a 'stray', a refugee displaced by the gates torn between worlds. Struggling with an unfamiliar language and culture, she must adapt to virtual classrooms, friends who can teleport, and the ingrained attitude that strays are backward and slow.
Can Cass ever find her way home? And after the people of her new world discover her unexpected value, will they be willing to let her leave?
After David's granny "buys" him a star from one of those strange magazines that has photos of movie stars after their twentieth face lift, three teenage boys are forced to go to an alien planet. Here they meet girls who may not even be girls and aliens with a serious attitude who are trying to kill them. Oh, and they've got to do it all in a week or The Earth will be invaded. All seasoned XBox warriors, the three decide to have fun because it's not real. Until it becomes very real.